2009-04-28, 06:21 PM
(This post was last modified: 2009-04-28, 06:26 PM by IllegallySane.)
The combo counter was not what I expected. I thought 300 was a number on a meter that built up and accumulated like energy, rather than an actual combo. I really hope that some passive skill like Polearm Mastery increases the time the combo counter stays on. Can you imagine trying to maintain that against anything that dispels, or training on a sparse map? I also hope all the skills that require a combo counter to use either refreshes the counter, or has a really fast animation. I can see it now:
Activate Aegis Shield.
Counter resets to 0 because it casts for too long.
PINE-DIDDLY-APPLE
Also, saw that the race was wearing a warrior helmet. That confirms then that all warrior related equipment are wearable by the new class.
HP is less than a warrior it seems, or I haven't played a warrior in so long I forgot how much HP that even have pre-2nd job.
Activate Aegis Shield.
Counter resets to 0 because it casts for too long.
PINE-DIDDLY-APPLE
Also, saw that the race was wearing a warrior helmet. That confirms then that all warrior related equipment are wearable by the new class.
HP is less than a warrior it seems, or I haven't played a warrior in so long I forgot how much HP that even have pre-2nd job.

