2009-04-28, 08:58 AM
Alloy Wrote:Uhm... it'd be interesting if each class had its own difficulty...
Warriors, Combo.
Magicians, Chained spells, order of casting changes the result.
Thieves, using objects alchemy style, like etc drops, that modify the skill's result.
Pirates, using both kuncklers and guns at the same time. (no ideas for pirates, yeah, yaaaay)
Bowmen, aiming with the cursor where you want to land your attacks.
It could be quite interesting if done correctly
Excuse my while I go grow a third arm with a hand attached.

