2009-04-27, 11:29 PM
Could you add in something for forced stab/slash weapon skills? Brandish, Fury, and Crusher all do very small ranges of damage (either high or low) on their stabs/slashes, which greatly reduces potential damage ranges. For advantages, I generally assume only the top 50% of the range is used in calculations, and vice versa for disadvantage. While not the exact number, it gives you a general idea of what kind of damage to expect. The "+20% damage" and "-20% damage" theories are inaccurate, or I'd be hitting above the possible range with fury and below with crusher (opposite for spear DrKs), which I never have.

