2009-04-23, 12:49 AM
DrRusty Wrote:All mob skills + low % attacks = This is definently not a bossing class.... It'll be interesting to see how the combo thing works. I'm playing WoW now and half my skills rely on "combo points" so I wonder if it will be similar to that.
Combo point system is win. It made playing a rogue or feral druid very intensive. It rewards you for attacking by letting you build up to a finisher, but it also makes you use up those combo points so you maximize damage. While Buccaneers are cooldown dependent (like tanking Death Knights who have a huge range of cooldowns to juggle) which means to stick in as many attacks as possible for more DPS, this new race/class will be more dependent on making sure nothing gets wasted (ie Rogues/Cat druids) as I'm sure the "combo" points will peak, meaning doing additional attacks while the person that has max combo points/level will be doing less damage than one who at least dumps his combo points for one of his finisher type moves.

