It looks like Double Attack and Triple Attack are skills that modify the normal attack into a combo. This class doesn't get a standard spamming attack move like Power Strike, and seems to rely on using normal attacks into 4th job.
This is how I'm interpreting it:
You press your standard attack button: your character attacks.
You press Double Attack while attacking: your character uses MP and quickly launches into a mobbing attack without any delay. With Full Swing, the animation changes into a 2-hit attack instead. I'm guessing it converts your normal Double Attack into an up slash and a down slash, kind of like Brandish.
You press Triple attack while using Double Attack: your character uses more MP and combos into a third mob attack . With Full Swing, the damage on this increases. With Over Swing, this turns into a second, stronger, up slash down slash attack.
Kind of like a controllable Final Attack, or Marth's forward B in SSBM, I guess.
Edit: With the addition of Polearm Push in 2nd job, large max mobs on each skill, freezing capability in 3rd job, and the ability to KB just about everything and keep pushing it, this class looks like it'll train best at big, super mobby, flat maps like Magatia mobs and Himes. It'll probably be a constant spam of Attack -> Double -> Triple -> Rush, piling up gigantic mobs, and occasionally using one of the finishers.
This is how I'm interpreting it:
You press your standard attack button: your character attacks.
You press Double Attack while attacking: your character uses MP and quickly launches into a mobbing attack without any delay. With Full Swing, the animation changes into a 2-hit attack instead. I'm guessing it converts your normal Double Attack into an up slash and a down slash, kind of like Brandish.
You press Triple attack while using Double Attack: your character uses more MP and combos into a third mob attack . With Full Swing, the damage on this increases. With Over Swing, this turns into a second, stronger, up slash down slash attack.
Kind of like a controllable Final Attack, or Marth's forward B in SSBM, I guess.
Edit: With the addition of Polearm Push in 2nd job, large max mobs on each skill, freezing capability in 3rd job, and the ability to KB just about everything and keep pushing it, this class looks like it'll train best at big, super mobby, flat maps like Magatia mobs and Himes. It'll probably be a constant spam of Attack -> Double -> Triple -> Rush, piling up gigantic mobs, and occasionally using one of the finishers.

