2009-04-21, 07:08 PM
Once you can KB him and keep him in the corner puppet trick works very well, it makes the run go almost twice as fast if not more. Puppet not only prevent him from doing magic damage it also doesn't let him hide in his shell every few seconds. If you can't keep him in the corner he can easily move into puppets range and start attacking it or go into shell like he normally does.
Try using Ciders or Apple. It looks like you went with maxing hurricane first so its going to be a problem reaching that 10k+ constantly without the bow mastery and higher level SE. If you went with one of those 2 skills first you could have atleast used strafe to kill pap early, but with hurricane build you'll have to wait a bit more and work on those 2 skills or use apple.
Yes it just has to be out of the attack range, doesn't have to be in the corner. But pap's lightning attack can go quite far so if you put it by the stairs and had to talk in buddy/guild for a sec it can be a bit of problem since pap will move forward and can easily get in range. I think paps lightning range is just a bit shy of the bowman boss in cwk pq.
Try using Ciders or Apple. It looks like you went with maxing hurricane first so its going to be a problem reaching that 10k+ constantly without the bow mastery and higher level SE. If you went with one of those 2 skills first you could have atleast used strafe to kill pap early, but with hurricane build you'll have to wait a bit more and work on those 2 skills or use apple.
Harrisonized Wrote:Does it have to be in the far corner?
Can't it be like... near the stairs, as long as it's out of it's attack range?
Yes it just has to be out of the attack range, doesn't have to be in the corner. But pap's lightning attack can go quite far so if you put it by the stairs and had to talk in buddy/guild for a sec it can be a bit of problem since pap will move forward and can easily get in range. I think paps lightning range is just a bit shy of the bowman boss in cwk pq.

