2009-04-21, 05:55 PM
Dusk Wrote:Hermit full crits are 750%. Their average damage is only 600%. Unless you're hitting crits 100% of the time, that's not a fair comparison. Hermits have higher max damage because of critical but their average damage remains lower. Burst Fire is noticeably slower than L7.
I think you mean 7k max damage because I have a hard time believing you can hit 7k average at level 8x. Hermit average damage is about 60% of their max damage, so you'd hit about 12.6k on average. With similar equips you'd be hitting somewhere in the area of 5.5k max per hit with Burst Fire, or 16.5k max. Outlaw average damage is just a bit short of 80% of their max damage, which would be about 13.2k average. So you see that even though Hermits can hit crazy high numbers, they fall short of their potential damage by a lot more than Outlaws when you actually throw probability of crits into effect.
It's a common mistake to forget you don't crit, at least you remembered that the SP stars do half damage. I hate arguing with Hermits/NLs that think they do 6x whatever the max damage they can do with one star.
Oh, that's true, I only counted in the crit-factor. If you put it as that, then yes, Outlaws probably can do more damage over time. <_< Also, my mistake, it wasn't 7k average damage, I'm thinking of my lv 110 Hermit video. @_@ I was doing 7k average hitting a Death Teddy with Criticals. At 8X, uhh... probably 4.5-5k on average. 7k would be the max, yeah, you're right on that.
Well, on the factor of Burst Fire is slower, you have more experience playing one, so I'll take your word. As for damage, I'll find out for myself when I switch my NL's gear and apply it to this Outlaw. Hard to believe they do more though... But at 4th job, it's already proven that Corsairs>NLs. =X
