2009-04-21, 03:00 AM
The way I see it is this:
Every 1/1 adds 10 seconds to my pap time (approximately)
Every stun adds another 5-10 seconds
Every dispel adds 3ish seconds
Each time a bomb blows up in my face, it adds another 2-3 seconds
puppeting 2nd form is obsolete as Im able to keep 2nd form in a corner with SOA
Each time I drop the pap crack in at the wrong spot, I lose another 10-15 seconds (and me being noob, I miss a lot for some reason xD)
The "ideal" time is 13 minutes, but it often goes above that depending on the times it 1/1s, stuns, dispels and as Im careless and not really focused ane usually tank bombs so the time adds up gradually.
That being said, my attack doesnt jump from 20 to 0 when the cider runs out; it goes to 11 attack because of level 1 concentrate, which is usually enough to finish pap.
I'll say its more my laziness in avoiding stuff such as dispel/stun that often leads to my slower times, not my damage itself but... yeah, every bit of damage helps in my opinion.
Every 1/1 adds 10 seconds to my pap time (approximately)
Every stun adds another 5-10 seconds
Every dispel adds 3ish seconds
Each time a bomb blows up in my face, it adds another 2-3 seconds
puppeting 2nd form is obsolete as Im able to keep 2nd form in a corner with SOA
Each time I drop the pap crack in at the wrong spot, I lose another 10-15 seconds (and me being noob, I miss a lot for some reason xD)
The "ideal" time is 13 minutes, but it often goes above that depending on the times it 1/1s, stuns, dispels and as Im careless and not really focused ane usually tank bombs so the time adds up gradually.
That being said, my attack doesnt jump from 20 to 0 when the cider runs out; it goes to 11 attack because of level 1 concentrate, which is usually enough to finish pap.
I'll say its more my laziness in avoiding stuff such as dispel/stun that often leads to my slower times, not my damage itself but... yeah, every bit of damage helps in my opinion.

