[1.2.218] New Minidungeons, New weapons, more New race data
#81
modular Wrote:no hitbox should ever be missing.

of course, you must be one of the people who thinks that if nexon doesn't acknowledge a problem then there is no problem. =/
they fixed extra d because they received many complaints about it. its only lvl 7x and has a drop needed for a quest, so it got attention from players. no one cares about pap because it's missing only like 10 frames of 1 animation it uses rarely enough that people hardly notice.

not enough people whine about bgb because hes a ranged only boss and very high level. i forgot about bgb cuz im not ranged or lvl 17x...

if it's important enough to the players nexon will do something. but its not the way it should be.

Sorry I must have misunderstood you. Only Hitbox I've noticed missing is pap's Heal hitbox. Which is how it should be. But as you said. Brandish has large range and I would not know of smaller attacks.

I was not talking about paps hitbox getting big/smaller during attacks. However not being able to hit it when it is healing. Is how it should be.
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Messages In This Thread
[1.2.218] New Minidungeons, New weapons, more New race data - by Harrisonized - 2009-04-14, 08:23 PM
[1.2.218] New Minidungeons, New weapons, more New race data - by Harrisonized - 2009-04-19, 11:34 PM
[1.2.218] New Minidungeons, New weapons, more New race data - by MaxHudson - 2009-04-20, 04:31 PM
[1.2.218] New Minidungeons, New weapons, more New race data - by Harrisonized - 2009-04-21, 11:11 PM
[1.2.218] New Minidungeons, New weapons, more New race data - by Harrisonized - 2009-04-21, 11:45 PM

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