[1.2.218] New Minidungeons, New weapons, more New race data
#79
Takebacker Wrote:Pirates are only crap to us because we already have masteria, which blows it out of the water. I'm sure in KMS, it'd be a nice place to go. Besides, they needed to add mini dungeons for mid levels anyway. They only catered to 1st job, really early/mid 2nd job, and 120+ with the first batch of dungeons. There was nothing for 7x/8x, and that's where the pirate and drake MD comes in.

I would have loved a gobi mini dungeon though. Map doesn't really matter, as long as there aren't any bonefish, it'll be a godly training spot once again.

Oh wow I never even thought of having a gobi mini dungeon. That would be like the most amazing place to train.
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Messages In This Thread
[1.2.218] New Minidungeons, New weapons, more New race data - by Harrisonized - 2009-04-14, 08:23 PM
[1.2.218] New Minidungeons, New weapons, more New race data - by Harrisonized - 2009-04-19, 11:34 PM
[1.2.218] New Minidungeons, New weapons, more New race data - by Pokerman - 2009-04-20, 03:54 PM
[1.2.218] New Minidungeons, New weapons, more New race data - by Harrisonized - 2009-04-21, 11:11 PM
[1.2.218] New Minidungeons, New weapons, more New race data - by Harrisonized - 2009-04-21, 11:45 PM

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