Devil's Sunrise Wrote:Okay, thought you guys should know about these changes:
Shield Earrings... just look:
Price => from 200000 to 250000
Accuracy => from 1 to 3
Magical Defense => from 80 to 100
Level-requirement => from 100 to 120
Untradeable after equipped => 1
MP => 30
Okay, that may not be as interesting as the following. You see, Shield Earrings got some experience-data too:
Percent chance for minimum bonus => 90%
HP
LUK
INT
DEX
STR
Max
20
1
1
1
1
Min
5
0
0
0
0
The weirdest thing however, is that there's usually some skill you're able to gain at levelup to level 5/6. Seems like this has been included, but no skill is mentioned (?)
Horntail Necklace, Zakum Helmet and Horus' Eye are now "Scissorable".
However, Mark of Naricain is not. They have become untradeable though, just as they said.
And, hm, some of the timeless weapons got changed.
Timeless Carabella, Timeless Axe, Timeless Flame, Timeless Claymore, Timeless Battle Axe, Timeless Maul and Timeless Knuckle got an increase in weapon attack by 2. That is, all these weapons have now 7 more attack than a regular/average Dragon version of the same weapon- They also got their exp-data implemented, but no changes from the ordinary kms-stuff.
It seems like, for me, that they're changing stuff in order to make the classes more balanced. This is just a guess however, since only Heroes, Paladins and Buccaneers can take advantage of the Timeless boost.
Also, if anyone has a pair of Shield Earrings, mind checking if it's possible to level them up and gain str/dex/luk/int on them? I'm sure I'm not the only one interested in this.
Minor changes here
Moon Bloom Hair Pin:
... is no longer a cash-shop item.
It is now a hat which gives
3 Jump, 5 Speed, 3 Magic Attack and 3 Weapon Attack.
Though, it's untradeable, time-limited and unsellable.
Altair Earrings:
They're apparently no more a cash-shop item.
They're level 50-equips, "Scissorable", unsellable and untradeable.
They have 5 slots, 25 mdef, and 1 in all stats (luk, int, dex, str)
Also, there's an upgradeable version of this, which has the same stats, but 2 of all stats (luk, int, dex, str) instead.
Metal wand is now only equippable by magicians, lol.
Rudolph's Red Nose have now 5 slots.
Green Valhalla Helmet:
Price => from 210000 to 230000
STR-requirement => from 240 to 270
Blue Valhalla Helmet:
Price => from 210000 to 230000
DEX => from 3 to 0
STR-requirement => from 240 to 270
STR => from 0 to 3
Dark Valhalla Helmet:
Price => from 210000 to 230000
STR => from 3 to 4
STR-requirement => from 240 to 270
DEX => from 0 to 1
Red Canal Hood:
MP => from 15 to 0
LUK => from 3 to 4
HP => from 0 to 15
Dark Canal Hood:
MP => from 15 to 0
LUK => from 3 to 4
HP => from 0- to 15
Blue Arnah Cap:
MP => from 20 to 0
HP => from 0 to 20
Green Arnah Cap:
MP => from 20 to 0
HP => from 0 to 20
Maple Bandana Red:
Is now one-of-a-kind, unsellable, untradeable.
Price => from 1000 to 2000
Level-requirement => from 0 to 30
Magical Defense => from 0 to 40
Weapon Defense => from 0 to 21
Red Hunter:
MP => from 20 to 0
HP => from 0 to 20
Black Garina Hood:
MP => from 20 to 0
LUK => from 4 to 5
HP => from 0 to 20
Blue Dragon Helmet:
STR-requirement => from 290 to 300
Muey Thai String (What the heck is this...?):
"Scissorable"
Canopus Hat:
DEX-requirement => from 115 to 110
All Lucida-tops got their price lowered from 280000 to 200000.
Dark Lucida got its regPOP-error removed too, but they didn't add in a reqPOP.
Dark Katinas:
STR => from 7 to 0
LUK => from 3 to 7
DEX => from 0 to 4
Dark Varuna:
INT => from 3 to 7
LUK => from 7 to 4
Red Arzuna:
DEX => from 5 to 7
Dark Katte:
Weapon Defense => from 68 to 105
DEX => from 3 to 4
Dark Bazura:
INT => from 3 to 7
LUK => from 7 to 4
Red Armis:
DEX => from 5 to 7
Red Mantle:
DEX => from 6 to 8
STR => from 7 to 6
Black Garina:
LUK => from 7 to 8
Blue Dragon Armor:
STR => from 7 to 8
Blue Czar:
INT => from 7 to 8
Red Barbay:
Weapon Defense => from 40 to 45
Canopus Suit:
DEX => from 6 to 7
All Lucida Skirts got their prices lowered from 250000 to 180000.
Red Hunter Shoes:
STR => from 3 to 2
DEX => from 4 to 6
DEX-requirement => from 330 to 340
White & Blue Sandals:
Is no longer a cash-shop item,
is time-limited and untradeable. Not one-of-a-kind though.
Slots => 5
LUK => 1
INT => 1
DEX => 1
STR => 1
As for the timeless weaps changing, we also were given "GMS" weapons, which seem to be a non-experience based version of the Reverse weapons from other versions.