2009-04-17, 08:05 PM
(This post was last modified: 2009-04-17, 08:10 PM by madanthony.)
Some stuff I'd like to see with Deputy Volunteers.
-An enrollment system which requires numerous recommendations from fellow players in good standing, and an impeccable record probably goes without saying. On the other side of that coin, nominations by other players would be good.
-Limited and tiered powers
*Start small, and require solid documentation of any individual event. A basic power might be the option to mute players for an hour or two, ideal for FM advertisers and absurdly derogatory and vulgar players
*Do regular performance reviews on deputies both from the community and Nexon, and those without incidence of responsibility neglect or abuse get further powers.
*Provide a direct line to GMs, as Blaine has mentioned, to which they can send screens and chat logs regarding situations worthy of a ban
*A function that works like the old lie detectors
*Perhaps be able to bar players from entering certain maps (Again, good for FM abusers)
In my opinion, these deputees should never be able to perform bans of any length, but should certainly have a very weighted opinion that can be acted upon by regular GMs. To put it in a sentence, Deputies should exist to streamline the work of GMs
Edit: Would probably also be smart to limit the number per server. Maybe only allow deputies to be "on duty" for 3 or 4 hour blocks, and have maybe 8-10 deputies per time block. Ideally, maybe around 5 of those 8-10 are online during their shift on any given day.
-An enrollment system which requires numerous recommendations from fellow players in good standing, and an impeccable record probably goes without saying. On the other side of that coin, nominations by other players would be good.
-Limited and tiered powers
*Start small, and require solid documentation of any individual event. A basic power might be the option to mute players for an hour or two, ideal for FM advertisers and absurdly derogatory and vulgar players
*Do regular performance reviews on deputies both from the community and Nexon, and those without incidence of responsibility neglect or abuse get further powers.
*Provide a direct line to GMs, as Blaine has mentioned, to which they can send screens and chat logs regarding situations worthy of a ban
*A function that works like the old lie detectors
*Perhaps be able to bar players from entering certain maps (Again, good for FM abusers)
In my opinion, these deputees should never be able to perform bans of any length, but should certainly have a very weighted opinion that can be acted upon by regular GMs. To put it in a sentence, Deputies should exist to streamline the work of GMs
Edit: Would probably also be smart to limit the number per server. Maybe only allow deputies to be "on duty" for 3 or 4 hour blocks, and have maybe 8-10 deputies per time block. Ideally, maybe around 5 of those 8-10 are online during their shift on any given day.

