2009-04-15, 12:29 PM
Dusk Wrote:...You're talking about level 1 Air Strike. My level 6 Air Strike with my crappy damage range at level 133 does more damage than that (about 11-18k on Skeles). Max Air Strike at 14x should do something like 25-50k damage.
No, it wouldn't do that much. My friend is a level 14x Corsair with max Air Strike:
Winry Wrote:I have max, i should login and get numbers...except i dont feel like xfering gear.
All I know is, the damage wasnt what I was expecting out of the 1200% multiplier.
EDIT:
Bullets don't affect the watk in the multiplier and using weaker atk gear reduces the dmg further.
17k~31k without and 20k~34k with a 12atk pot.
Str: 88
Dex: 718
Total Atk: 99
With crappy gear on, yes, but as you can see, the 12 atk pot made little difference.
Dusk Wrote:And Bribery, with all due respect, you've done a great job on the Gunslinger build thread, and I'm sure you've done plenty of research, but firsthand experience is more important than anything else, and clearly you have none. Rapid Fire does not have less "overkill," nor does that even matter at all.
Fair enough, but I doubt level 132 is enough to call first hand experience to compare max Rapid Fire, Air Strike, and Torpedo. The only difference between you and me is our Cannon level, and minor Air Strike difference. It's not like I never trained my Corsair. I know full well how to control Battleship since I soloed level 121-122 at Skeles using a crappy ship and Cannon.
Dusk Wrote:ltsTaylor too. I'm tired of people arguing for or against skills they don't even have on characters they don't even train. I don't care if you leech, but please don't tell people who don't how they should build their character.
We can still offer logical suggestions. Sure, my support of Rapid Fire may have exaggerated its usefulness but I still fail to see how it isn't the next best option given our current content.

