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[Help Me!] XML variables concerning sprite positions
#2
<vector name="origin" x="16" y="34"/>
<vector name="lt" x="-16" y="-34"/>
<vector name="rb" x="19" y="0"/>
lt is left, top.
rb is right, bottom.
Origin is the 'Cartesian' coordinate (0, 0), though the y axis is inverted.
x is horizontal.
y is vertical.
Negative is left and up.
Positive is right and down.
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[Help Me!] XML variables concerning sprite positions - by JoeTang - 2009-04-13, 04:50 AM

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