2009-04-01, 04:03 PM
Zpyke Wrote:I concur. I can also see this as a bit of balance for the lower levels. Even poor people could get some leech if they just offer the leecher some shared 2x. Only way this'll bomb is if the points are hard to obtain.do you really want to encourage "T> Family points for leech!"? I certainly don't. I'm diametrically opposed to leeching in all forms, but the last thing we need is to give the lower levels a bargaining chip to encourage them to try to trade for leeching. This is like the nightmare scenario that could come about. Th thing with Family is, you don't *Have* to ever speak to them again. I mean, the fact that most of the english community in KMS had level 200 Korean great-grandfathers just goes to prove it. They probably didn't have a clue there were 20 english people in their family. That's why I'm calling it "slavery" instead of "family". All you do is pick people to make them work for you. You benefit, they get nothing. You can share with them, if you want, but you're in no way obligated.
I agree that often Nexon gets it's priorities mixed up on what to put out, but I think this was a good update. It gets people talking to each other more often. How often do you have friends that won't talk to you? Now we'll be a family and tease each other non-stop.
I think the problem everyone is having is what that they didn't get what they WANT, instead of what the game needs, and possibly because we'll always find something to complain about. We got into that habit a long time ago, and now we can't get out of it. I think this was a better move. Hell, I didn't even consider the family system.
Also, I personally dislike this habit of judging when we get something based on how long it's been out and when it came out on another version. Time and time again, this method of predicting things hasn't worked. They'll release things when they decide to release them.
And I'd hardly say judging by time is impractical. Typically, we get things within one year. There's a 10-14 month range where things usually reach GMS after they've been in KMS. If something has been out in KMS for 16 months and we STILL don't have it, there had better be a really good pineappleing reason why. And there is no good reason for why monster book is taking so long. It's not like it was set in stone, that you have to release all the monsters you want in the monster book before it comes out; it's designed to be added on to over time. They could have easily released it in December, and then added the Twisted Masters to the Monster Book afterward.
I mean, yeah, I wasn't like counting on the monster book this whole time. There were things we needed to release before the Monster Book could come. For example, we needed all the areas that were out at the time of Monster Book's first edition. When Monster Book was created in KMS, we still needed Leafre, Ariant, Magatia, Area Bosses 1 and 2, Horntail, and a few other things. It couldn't have come that soon. But, ever since we got Magatia in December, we've had everything we needed to get it. December would also have been 13 months, so it fell right into the average prediction window.
And yet it's been continually held off for an additional 3 months now. Don't you think 16 months is just a tad ridiculous? I mean, Maker, I can understand, it's not even a year old yet. But monster book? No one can argue that it's not way overdue.
blitzkrieg Wrote:that's why I said that it hardly affects average players. very few people will spend their time hunting cards that in the end do nothing besides a small, one hour, one time EXP bonus. the buffs that they give when you pick up a card basically do nothing.. collecting the cards has no purpose apart from the vanity of showing off how many you have in your user info window (that only shows if you click a new tab). when gMS gets this update people will love it for a day and cast it aside like everything else. sure, a few players will continue to enjoy collecting the cards for fun, but in the end the monster book doesn't affect nearly as many people as the family system does.If that's the case you can boil everything down to vanity. Why level past 130 or so? You've already had all your skills, nothing new is going to be available. why get lots of fame? You only need 20 for dark equips. Why do any quests at all? The rewards are minuscule in comparison to the effort in most cases. Why collect event items like snowboards? They're not useful to most classes. pineapple, why even play the game? It's not getting you anything tangible in the real world.
the buffs are really negligible. the only good card buffs that I can think of could possibly be from bosses.. but the others are useless things like tiny DEF increases against specific monsters. and if I remember correctly, you can only access each monster's drop table after collecting 4 cards from it, which is difficult unless you actually spend hours killing just that monster.
I think you're drastically underestimating the usefulness and interest in such a collecting system. Some people just like collecting stuff, and I think that those people are quite a large group. A larger group than the number of people who are going to extensively benefit from the family system as opposed to people who are simply going to be used by it. I definitely don't intend on using that system when it comes out in GMS so it will have 0 impact on my playing, but the monster book's going to have an enormous impact because it'll give me something to do when I'm wandering the world and I'll be a lot more likely to play Maple when I can go hunt monster book cards as opposed to now, where I basically wander around randomly until I get bored and log off. I mean hell, just by having the Monster Book in the data, Everyone gets a 100% accurate drop list. That's reason enough that everyone should want it.


