2009-03-29, 08:12 PM
Takebacker Wrote:ND doesn't work like that. All it does is make it so the attack speed is replaced with something faster. (ie, rapid fire) The animation stays the same. Some attacks can't be delayed because they're speshul. (BoT, savage blow, power strike/slash blast, etc) Buffs still act the same way including cooldown (that means snipe too), and skills with delays can't be ND'd. (double upper, Bstep, screw punch, backspin, barrage, etc)
Infinity doesn't work, obviously.
Ohai.
Well said. Buffs can be no delayed. All it would pretty much do is make you be able to cast it and keep walking, and make it spammable.

