2009-03-29, 03:39 AM
bio9205 Wrote:Melee damage can reach up to 8k, magic is only around 2k.That just means it's a slightly buffed up pap with a stronger body. A mage should be able to solo it fine. After you corner it, just teleport through it taking the touch damage.

Contrary to Zakum, this would mean mages get much better helmets.
IsaacGS Wrote:The problem I see with soloing Scarlion as a ranged character is the 50,000 KB. There'll be no pinning, at least not without apples and at a very high level. So if you can't pin it, how do you keep it away? Seems like it will eventually block you into a corner. I suppose archers may be able to put a puppet up top, but I don't see what Gunslingers or sins might do.Use puppet. But IDK, if the NL was able to solo it, she must have kept it away somehow, as I don't see how that NL could have ever survived 8K damage.
Also, I'm curious as to whether the top of the map is a safe spot. If it is, I could just sit there and spam Meteo to solo both bosses? That'd be pretty lol.
