I see that this thread has been fairly busy with discovery since I last posted.
While I am technically referring to unofficial servers, they contain the same buff data as the official servers. The client needs the proper buff bytes to apply the effect in movement, attacking, etc. If you don't provide proper buff bytes, the buff will not work as intended, if at all.
I have proof that the buff bytes that I used are correct, because it worked on slower weapon speeds. That is, I could get +4 weapon speed classes from * Booster + Speed Infusion. Speed Infusion does stack with * Booster in this way, but as of .62, will not surpass weapon speed class 2. Ever.
EDIT: Added the Energy Charge-based skills. At least, as of .62. I'll work on the other half later today. Tired.
EDIT2: Tested Speed Infusion and came to the same conclusion that I did in .62. The weapon speed value has not changed and the speed is still the same for all the skills I tested. This was tested with level 20 Speed Infusion/Knuckle Booster and an assortment of weapons. The only thing I can imagine here is that they used a Normal (6) knuckle, which would give a tangible benefit over a Fast (5) with 11+ Speed Infusion. Unless there's a specific skill, I don't know.
Xephia Wrote:I was informed about a patch ago that the speed "1" was now unlockable. Was this true?I think I can do some testing to that subject.
I've read it in a thread involving bucs and Infusion, stating that keeping it at level 11 now helped their own training by a lot, as opposed to Level 10 and below or simply having it just to help warriors.
Xephia Wrote:I'm confused about the whole "Speed Booster doesn't stack" bit. If that were true, what makes Speed Booster useful at all? Or was he talking about a Private Server?I'm going to assume you mean Speed Infusion with this one, because I couldn't find the phrase "doesn't stack" in my opening post.
While I am technically referring to unofficial servers, they contain the same buff data as the official servers. The client needs the proper buff bytes to apply the effect in movement, attacking, etc. If you don't provide proper buff bytes, the buff will not work as intended, if at all.
I have proof that the buff bytes that I used are correct, because it worked on slower weapon speeds. That is, I could get +4 weapon speed classes from * Booster + Speed Infusion. Speed Infusion does stack with * Booster in this way, but as of .62, will not surpass weapon speed class 2. Ever.
Russt Wrote:Character.wz...Good find. I'm far too lazy to have tried that. Has anything come of that yet?
Russt Wrote:Bui! -poke-I prefer not to rip off other implementations. My friend has a Buccaneer that I'm positive I can borrow. Shouldn't take me terribly long to figure things out. I'm good at that.
So it seems that brawler energy skills are now functional in some, er, implementations. Would it be possible for you to acquire one of these?
EDIT: Added the Energy Charge-based skills. At least, as of .62. I'll work on the other half later today. Tired.
EDIT2: Tested Speed Infusion and came to the same conclusion that I did in .62. The weapon speed value has not changed and the speed is still the same for all the skills I tested. This was tested with level 20 Speed Infusion/Knuckle Booster and an assortment of weapons. The only thing I can imagine here is that they used a Normal (6) knuckle, which would give a tangible benefit over a Fast (5) with 11+ Speed Infusion. Unless there's a specific skill, I don't know.


