2009-03-21, 11:20 PM
haha01haha01 Wrote:AFAIK the damage buffer is a DWORD, it can get up to (0xFFFFFFF-1):2 which is around 2 bil.
Not quite, it would be 0x7FFFFFFF I think. Since the 32rd bit is sign. On the other hand, heal/poison can only get to 32768 and 32767 since they're only using 16 bits and positive signed = damage, negative signed = heal. That one is way easier to overflow (Venom, poison on bigfoot/anniv. cake will do it)

