Cyanne Wrote:But if you more archers than 6-person parties, you can put marksmen in melee parties, who will also benefit from the extra SE.And who wouldn't benefit from HB, unless there's a DrK in the melee party.
@ Stereo
I'm not even entirely sure that SI can provide enough more than 8% to be practical. Assuming no Snipe, it should be around a 17% increase, so with it in the picture, it might drop down to 12% or something. That means that if there aren't 4 marksmen around to benefit from SI, and the slots would have to get filled by BMs or NLs instead, it might be better to just have a mixed BM/MM/NL party than a 4x MM + SI.

