[1.2.209] Wolf and Sheep Event, Ereb Tutorial
#44
Takebacker Wrote:Since when was MTS up there for game breaking material? Rofl. Stormcasters are way too expensive and don't really deflate anything except making 15 att gloves more "common". The only thing out of the items you listed that matters in what we're talking about is the naricain pendant, and even then the whole thing as of right now is retarded anyway because it's only 1 day. Assuming my idea of their intention with this change is expanded to other equipments, KMS is the one who gets the upper hand since maker makes high stat equipments easy as hell to make.

I never said that MTS was game breaking, but it is an advantage that gMS has over kMS that makes the game easier, as it allows you to have an economy across all the different servers and obtain nexon cash without spending any real money. I don't see how any of the stuff I listed doesn't matter, as I'm talking about advantages that gMS has, which all of them are. an item doesn't have to be "game breaking" to make playing the game easier.

your idea of their intention is also only an idea, and it has no basis behind it at all besides your own speculation. isaac's suggestion that the pendant slot expansion was released because of the use of EXP pendants instead of horntail necklaces & other pendants makes MUCH more sense. the EXP pendant lasts 1 day just like the cash shop item. it was annoying to me to have to take off my 6 DEX pendant for the EXP pendant, and I probably would have purchased this cash shop item at some point had it been released during one of the pendant events.

edit: I didn't notice you'd mentioned the maker skill. do you honestly think a few extra stats make up for the outrageous attack equipment that gMS has? it's not an advantage at all.
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[1.2.209] Wolf and Sheep Event, Ereb Tutorial - by blitzkrieg - 2009-03-20, 01:54 PM

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