2009-03-13, 04:58 PM
Hotshot Wrote:It's not a byte of memory to the .wz files, it's a byte of memory that has to be processed over and over and something to that effect. I'm not a computer pro so I guess I shouldn't be talking, but the idea is that letting the def (and other presumably small variables) go over 255 would cause the game to process/run a tiiiiiiiiiiiiiiny bit slower, and with enough 'bits' it adds up. The highest def in the game was like 40 or something during the beta, so it didn't seem likely that items would ever reach even as high as 200.
I byte of the server probably, i know. Still. It can't possibly strain their servers that much.
Oh well. They'll either keep it how it is or not. Not like they care about def anyway. >___>

