2009-03-13, 12:31 AM
(This post was last modified: 2009-03-13, 12:34 AM by KajitiSouls.)
Sooo... pot recommendations?
I have no idea what Margana (mage) is fully capable of, so I have no clue. As for warriors though, I'd recommend getting tons of HP pots and a stash of All-Cures (though Holy Water is fine if you don't mind the poison) since you'll be sustaining quite a bit of damage keeping the rest of the Grandmasters in check. Red Nirg (warrior) also buffs up at 40% life or something to do 6k damage, so keep in mind about that as well. Ranged people should be able to stay out of his attack range if Warriors can do their jobs correctly.
Margana (mage) = highly unfriendly to element users, don't bother xP
Rellik (archer) = Weak to fire, holy immune.
(ninja) = holy immune, I dunno anything else, though I suspect he's weak to ice.
Red Nirg (warrior) = completely neutral.
I have no idea what Margana (mage) is fully capable of, so I have no clue. As for warriors though, I'd recommend getting tons of HP pots and a stash of All-Cures (though Holy Water is fine if you don't mind the poison) since you'll be sustaining quite a bit of damage keeping the rest of the Grandmasters in check. Red Nirg (warrior) also buffs up at 40% life or something to do 6k damage, so keep in mind about that as well. Ranged people should be able to stay out of his attack range if Warriors can do their jobs correctly.
Margana (mage) = highly unfriendly to element users, don't bother xP
Rellik (archer) = Weak to fire, holy immune.
(ninja) = holy immune, I dunno anything else, though I suspect he's weak to ice.
Red Nirg (warrior) = completely neutral.

