[Notice] Scheduled Server Maintenance 03/11/09
#16
I think that Maple just calculates damage twice, once on the client for display and once on the server for actual damage for the mob and for what other people see, which can explain why people who lag can see one damage while the mob is getting hit for something else, and why there used to be a bug where you saw one damage and others saw you doing another damage.
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[Notice] Scheduled Server Maintenance 03/11/09 - by ridanmos - 2009-03-11, 05:37 AM

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