2009-03-09, 02:40 AM
(This post was last modified: 2009-03-09, 03:02 AM by IllegallySane.)
IsaacGS Wrote:That's basically it. Their blessing will be as high as the highest character on the same server besides themselves.
If you had a 110 adventurer and a 10 Cygnus, the Cygnus would get level 11 and the adventurer would get level 1. Same as before.
Well that's lame yet interesting at the same time, because that means the Blessing can increase higher than +12 for the parent character, but if one wants +20, they need a (god forbid) 200 character.
Might as well get my Hermit to 120 so both my Pirate and Cygnus can benefit from +12 attack. It hurts those with more than 1 high level character because if one is raising a Cygnus for the sake of the boost, they will already get it, or even higher once they level the Cygnus to level 10. No change to Newcomers of course. In other words, it hurts old players because there's less motivation to level a Cygnus, and screws over people with only 2 characters (ie newer players) in the beginning.Oh well, I still have a good reason to level a Soul Warrior: Experience the broken nature that is Combo + Charge + Brandish. It's really hard to argue dealing 40k+ a hit or 80-90k max per Brandish is not something people would not want, like so:
[youtube]not99NeI8f8[/youtube]

