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What I dislike about Crimsonwood Keep II
#35
I loved the pq. The jump quest is totally epic. (And in my case, as a hermit, flash jumping through it was awesome)

The only things I didn't like too much was the archer room. That's too hard for those poor archers D: And what I mean is that if they could mob those monsters, it'd be normal, not impossible.

However... Is it possible that those black phoenixes had to spawn there instead? I didn't get to see those around at all.
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What I dislike about Crimsonwood Keep II - by Alloy - 2009-03-07, 10:16 AM

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