Best strategy is to kill the Mage Grandmaster on top first, while keeping the other Grandmasters (who are at the bottom) far away to the right.
Also, I think Shadowers / Buccanneers / Hero's / DkK's (last two only when able to hit them 100%) with Apples do best damage here. Especially with the upcoming skill upgrades (Bstep speedup for Shadowers / Dragon Strike speedup for Buccanneers):
- Shadower: 1x 3hit Bstep + 3x 3 hit BoT = 4890% dmg per 2310ms = 127.013% DPM
- Shadower (with upgrade): 2x 3hit Bstep + 2x 3 hit BoT = 7260% dmg per 2580ms = 168.837% DPM
- Hero: 3x 3hit Brandish = 8892% dmg per 2250ms = 237.120% DPM
- DkK = 2x 3hit Crusher = 3060% dmg per 1980ms = 92.727% DPM (with Berserk...)
- Buccanneers with 3x hit Dragon Strike / Shockwave = 2x 850 x 3 = 5100% dmg per 2160ms (is this the correct delay, or is this after the upcoming skill upgrades?) = 141.666% DPM
Hero's will do awesome damage here, however they WILL need some extreme HIGH accuracy to hit 100%.
I would say:
- Top Mage Grandmaster = 1 Ranged class party
- Bottom Grandmaster = 3 Melee Party's: Hero's, Shadowers, Bucs, Dkk's + Bishops for Healing them (No Berserk that way though...)
Ranged Party's should not attempt to attack bottom classes, because of the MASS: Stun, Steal, 1/1 attacks...
Bottom attack scenario should be like this in my vid, because you avoid the stuns that way & Bishops healing the attack party's from a distance:
[YOUTUBE]paX03HDIG7s&ap=%2526fmt%3D22[/YOUTUBE]
Note: I didn't use Bstep + BoT combo in this vid / nor any attack potions / nor any attempt to do some good attacks with using Chakra (FRAPS HD = lollag...
). But with some effort, this attack style is probably best!
Also, I think Shadowers / Buccanneers / Hero's / DkK's (last two only when able to hit them 100%) with Apples do best damage here. Especially with the upcoming skill upgrades (Bstep speedup for Shadowers / Dragon Strike speedup for Buccanneers):
- Shadower: 1x 3hit Bstep + 3x 3 hit BoT = 4890% dmg per 2310ms = 127.013% DPM
- Shadower (with upgrade): 2x 3hit Bstep + 2x 3 hit BoT = 7260% dmg per 2580ms = 168.837% DPM
- Hero: 3x 3hit Brandish = 8892% dmg per 2250ms = 237.120% DPM
- DkK = 2x 3hit Crusher = 3060% dmg per 1980ms = 92.727% DPM (with Berserk...)
- Buccanneers with 3x hit Dragon Strike / Shockwave = 2x 850 x 3 = 5100% dmg per 2160ms (is this the correct delay, or is this after the upcoming skill upgrades?) = 141.666% DPM
Hero's will do awesome damage here, however they WILL need some extreme HIGH accuracy to hit 100%.
I would say:
- Top Mage Grandmaster = 1 Ranged class party
- Bottom Grandmaster = 3 Melee Party's: Hero's, Shadowers, Bucs, Dkk's + Bishops for Healing them (No Berserk that way though...)
Ranged Party's should not attempt to attack bottom classes, because of the MASS: Stun, Steal, 1/1 attacks...
Bottom attack scenario should be like this in my vid, because you avoid the stuns that way & Bishops healing the attack party's from a distance:
[YOUTUBE]paX03HDIG7s&ap=%2526fmt%3D22[/YOUTUBE]
Note: I didn't use Bstep + BoT combo in this vid / nor any attack potions / nor any attempt to do some good attacks with using Chakra (FRAPS HD = lollag...
). But with some effort, this attack style is probably best!

