2009-03-04, 02:55 AM
Stereo Wrote:Well, when I say "market value" I mean what I wanted to pay.We'll take the gold seal cushion from the earlier pages for example. If you bought that thing for 50m, and by your moral standards, you'd pay him 50% more out of guilt, that's still not the 500m market value that the seal cushion carries.
Stereo Wrote:If I toss it in my store for 50% higher and someone buys it, that's their choice.So why does the same principle not apply to 50% lower? Logic goes both ways. If you toss it in your store for 50% lower and someone buys it, that's their choice.
Stereo Wrote:I'm usually better off selling it in that situation, cause the price I want to pay is generally near the minimum of what I can find them in the FM for, and I can just go out and buy more.That's how I sell it for. That's how most merchants sell for, unless they're someone rich enough to afford waiting for a long time for something to sell.
Stereo Wrote:That said, most of what I buy is for personal use and doesn't get resold until I'm not using it anymore (ie. excess scrolls, obselete gear), so it's not bought with profit in mind. If I sell it for half what I buy it for, I'm happy.So let's say you bought a glove atk 60% scroll for 5m, with the intent of using it, and then suddenly you feel like you don't want it anymore. You'd be happy with me buying it at 2.5m and "ripping you off"? I smell contradiction.
Stereo Wrote:Fair trade is not BSI view everyone as equals. Everyone has the brain and the resources. Nobody's truly at a disadvantage in FM or in MTS, because level and power of your character doesn't apply in the market. As I had already said, there's no excuse for ignorance.It's not ok to rip people off because they're at a disadvantage to you (new to the game, can't find buyers, etc.) If you know what something is worth, tell them.
If they can't find buyers, it's natural that they lower the price. That's how supply-demand economics works. When the demand becomes low, so does the price.
Stereo Wrote:What's wrong with working for money and actually producing it?What's wrong with it is that it's too slow.
Let's say this:
You graduate from college and become a 9-5 (8 hour) worker.
You get x amount of money on your paycheck monthly and you spend y amount of money per month.
Over time, you accumulate money n(x-y), where n is the time that elapsed.
No matter how great your n(x-y) is, you will stay as a person in the 9-5 working class, until your n(x-y) is enough for retirement, and then when you outlive your accumulated n(x-y), you will be bankrupt.
The only way you will get beyond what you can earn is to invest. You don't necessarily have to scam people to invest.
Stereo Wrote:All marketers do is shuffle the money around and make sure that there are no good deals for people who need them.That is an extremely laughable statement. You don't like seeing other people getting the good deals but you're pissed when you can't find them.
Stereo Wrote:When I hunt and get drops, or do PQs and get rewards, I add value to the game.Technically, you are not adding value to the game, you are taking it away. When the supply becomes numerous, such as what happened quite visibly during the gacha box event, the value of that particular item drops.
