2009-03-03, 08:05 PM
Stereo Wrote:Oh, misunderstood why you said 220%.
With the original combo, it has 1~20% (going up 1% every couple levels) bonus for the 1st orb, as listed in the skill %s.
The orb bonus was calculated as (x/30)*%/4, where X = level of skill, 30 is max level, % is skill bonus, 4 is the total number of orbs added (not counting the first since it activates the skill)
At max level it ends up being 5% per orb.
If they adapted the same formula to Soul Master Combo, it would be (x/20)*100/4 = 25% per orb, for 300% total boost.
thats something i actually didnt know since ive never extracted data

looked up actual damage for soul charge back then in the kmst extraction... the skill was holy charge in that revision. with a different animation. thatll explain why its so overpowered... but it looks to me like combo is also being calculated at 300% there.
KaidaTan Wrote:That video is very old.
thats the point, the video is outdated :f6: im glad we can agree

