2009-02-28, 01:55 AM
(This post was last modified: 2009-02-28, 02:17 AM by Beserker101.)
jikos Wrote:dont try too hard you might hurt yourself. your forgettin that nexon is designing the pq not you
Meh, it's not even like they would be being very original. I just remembered megaman 8 had a level with a somewhat similar concept in it IIRC, swordsman's level, if someone would just like to help verify that (the symbols on the wall showing an attack that needed to be used to get to the next part, yeah, I guess my idea was similar to that.
Edit: Just looked back, sword man's level was a bit more intricate, use a skill that is predetermined in order to solve certain puzzles in other rooms in order to advance through the level.


