2009-02-27, 12:13 AM
(This post was last modified: 2009-02-27, 12:21 AM by IllegallySane.)
Providence Wrote:What version of D&D is this? I've never seen any player character be able to wield two normally-two-handed weapons unless they were substantially larger than the weapon (i.e. a flame giant wielding two human-sized greatswords).
3.5
Also, the feat that will let me do this is Monkey Grip, and then to really let the fun begin I'd need Improved Monkey Grip:
You can wield larger weapons than creatures of your size, even in your off hand.
Prerequisite: Str 15, Base Attack Bonus: +6, Monkey Grip, Two-Weapon Fighting
Benefit: As with Monkey Grip, but applies to off-hand as well
*Found info on Monkey Grip itself. Source is here, page 24 http://www.crystalkeep.com/d20/rules/DnD...-Feats.pdf :
Monkey Grip
[General]
(CWar p103)
Prerequisite: Base Attack Bonus +1
You may use some weapons one size category larger than normal in exchange for a –2 penalty on attacks.
A Medium-sized character could use a Large-sized Longsword as a One-Handed Weapon.
This feat does not allow you to use an oversized double weapon or to wield an oversized Light weapon in
your off-hand.
I know dual wielding carries penalties, but if I go melee ranger, I get 3 ranger exclusive feats to let me dual wielding with little to no penalties: Combat Style, Improved Combat Style, and Combat Mastery. All that it requires is I have to wear armor that is no heavier than light. Of course, I can bypass that AC problem by wearing a Mithril piece of armor.

