2009-02-24, 09:58 PM
I'm curious as to how they mean to implement each of the classes unique abilities. I think it could be interesting if they had it to where in a certain part of the PQ, monsters or objects could be moving forward at you, and they have no knockback and a lot of HP. The only way to stop them is with a stun, or perhaps by freezing. This would make Charged Blow and other stunning/freezing skills very useful.
=)
=)

