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Scout Update- TF2
#6
Kabanaw Wrote:What was wrong with the pyro update?

And I'll probably use this weapon on and off. I'd use the bat on maps where double jumping isn't very useful, but a stun would be.

I would also use it for dicking around.
Before the update the pyro was pretty bad. So in an attempt to balance it, they buffed his falloff damage, and gave him a weapon that let him have more HP then a solder. This made him overpowered. Of course, it was corrected a few months later and things are more balanced now.
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Messages In This Thread
Scout Update- TF2 - by Kabanaw - 2009-02-04, 09:04 PM
Scout Update- TF2 - by Magus - 2009-02-06, 07:03 PM
Scout Update- TF2 - by Kabanaw - 2009-02-17, 10:40 PM
Scout Update- TF2 - by Magus - 2009-02-17, 11:06 PM
Scout Update- TF2 - by Kabanaw - 2009-02-18, 01:15 AM
Scout Update- TF2 - by Magus - 2009-02-18, 01:37 AM
Scout Update- TF2 - by Kabanaw - 2009-02-18, 08:46 AM
Scout Update- TF2 - by Magus - 2009-02-19, 12:11 AM
Scout Update- TF2 - by Kabanaw - 2009-02-19, 09:59 AM
Scout Update- TF2 - by Alloy - 2009-02-19, 07:14 PM
Scout Update- TF2 - by Kabanaw - 2009-02-19, 11:14 PM
Scout Update- TF2 - by Alloy - 2009-02-20, 08:29 AM
Scout Update- TF2 - by Kabanaw - 2009-02-20, 10:08 AM
Scout Update- TF2 - by Magus - 2009-02-20, 05:06 PM
Scout Update- TF2 - by MechMike - 2009-03-22, 04:57 AM

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