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Theorycrafting for using ultimates at Red/Blue Wyvern maps
#11
Well, here are the ways you can make a Blue Wyvern's Nest map productive (for the F/P's that 2-hit with Meteo):

Having a good bottom attacker at the bottom platform saves you a LOT of time, as well as keeping the top spawn consistent. If you 2-hit Blue Wyverns 100% of the time, you keep the wyverns spawning at the bottom while your bottom attacker keeps the top spawning by killing off the ones you've spawned down there.

Here's an example of how I work the map.

 Ignore my level-up, its only to show how I keep the spawn going

As you can see here, Kajitii takes the bottom (he's out of my mini-map range) and simply kills anything on the bottom that spawns while helping me keep the top spawn consistent. Having 5-6 spawn consistently on those two platforms (and Meteoing them in 1-2 hits) keeps the spawn up and the EXP rate high. If you're on 2x/4x EXP, its quite great. (FYI: I get 30%/hr on 2x, 60%/hr on 4x with a bottom attacker. No HS mules, priests, or anything like that).

Best thing is to have a good bottom attacker (preferably 11x minimum).

So truly, Blue Wyverns are great if you give it a hard thought and try to innovate something to counter a major problem that might be hindering your progress.

And what BeanTheMage said for 1-hit KOers is quite a good strategy.
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Theorycrafting for using ultimates at Red/Blue Wyvern maps - by WillDaSnail - 2009-02-16, 10:47 PM

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