2009-02-15, 11:25 AM
First job : There's really no need for Soul Sprite at level 10. Just max out Max HP Increase, then decide whether or not to put a point in it. You need one point in Power Strike before you can put one in Slash Blast.
Second Job : I would suggest getting Soul Blade at first. Then maxing out Soul Runner. Then, in KMS, I did +2 Mastery and +1 Soul Blade until 5 Mastery. Then I put 6 points into Booster and then continued with the +2 Mastery and +1 Soul Blade every level. I wouldn't suggest mastering Final Attack. It's not a passive skill like it is for the other core-warrior jobs. It's a buff that you have to keep activating. Also, you will be using Soul Blade 90% of the time, so there really isn't any use for it. Once you get Brandish, Final Attack's usefulness will drop like a rock. If you really want to max it, I would take points out of Booster. Remember, Rage now gives +12 attack, not 10.
Third job : I never really made it to third job on KMS, but I do know that Brandish and Advance Combo max at 20, not 30. I doubt Panic will ever be more useful that Soul Driver. Especially since Panic only deals a high amount of damage to one monster, while Soul Drive does what? 75% four times to multiple monsters?
That's my thought on the build.
Second Job : I would suggest getting Soul Blade at first. Then maxing out Soul Runner. Then, in KMS, I did +2 Mastery and +1 Soul Blade until 5 Mastery. Then I put 6 points into Booster and then continued with the +2 Mastery and +1 Soul Blade every level. I wouldn't suggest mastering Final Attack. It's not a passive skill like it is for the other core-warrior jobs. It's a buff that you have to keep activating. Also, you will be using Soul Blade 90% of the time, so there really isn't any use for it. Once you get Brandish, Final Attack's usefulness will drop like a rock. If you really want to max it, I would take points out of Booster. Remember, Rage now gives +12 attack, not 10.
Third job : I never really made it to third job on KMS, but I do know that Brandish and Advance Combo max at 20, not 30. I doubt Panic will ever be more useful that Soul Driver. Especially since Panic only deals a high amount of damage to one monster, while Soul Drive does what? 75% four times to multiple monsters?
That's my thought on the build.

