2009-02-08, 02:34 AM
(This post was last modified: 2009-02-08, 02:40 AM by oknoproblem.)
Sn1perJohnE Wrote:just thought id point this out to you from your own quote, it says it is illegal if it is similar to the original. Since PS' are basically copies (with some added stuff for some), it falls under being similar. Now, if the game was edited visually throughout, and all the characters looked like chinchillas, and the monsters were all carrots, pomegranates, pineapples and such, you may be able to argue that it is not similar to the original. So, in simple terms, if it looks like a duck, smells like a duck, but chirps like a chicken, it would be considered a poorly made duck. Or in other words, what ever the end product of the decompiling of the original brings, it mostly has to be different than the original.
I'd like to point out on what you pointed out on me (Lols). It's not illegal if it's similar to the original. Private Server software is server-sided but the client is the other thing. I don't really know how to explain is what I'm trying to say is the client's purpose is to connect to the server, the server's purpose is to let the client connect. So it's two different things.
And the copyright does not cover what you present, it only covers how you present it.
Sn1perJohnE Wrote:regardless, the images is the main focus of the suits at this time. The fact that it portrays the same visual sense as the original means it is illegal by that quote.
Yes it does protray the same visual sense. But how? Well, the client connects to server, and sends a packet to the server. The server checks the packet, and release another packet to the client. This packet contains information on which image on the local computer to reproduce in which position. But by right, there's no modification to the client, thus the server part is very much legal.

