Amnesia Wrote:Isaac, what does lightinig charge REALLY do except for giving ' lightining boost to the player ' ?
because im a striker and im confused about the skill build. You see, every skill in 2nd job is pretty much important, and I have to leave 1 skill at 11 or 14 [forgot MaxHP, Knuckle Mastery, Knuckle Booster [ Wind Booster ], Energy Charge corkscrew blow and Blast, and this new skill ' lightining charge '.
So, should I leave lightning charge and max the other skills instead?
or leave blast /corckscrew and max lightning charge instead?
you definitely have to max the charge since its a damage multiplier and will make you ridiculous at lightning weak monsters and more powerful where there is no elemental disadvantage.
edit: @ below, didnt know. every other class doesnt need 20 booster. i have to argue that leaving energy blast at 11 would be better since 306 - 360% is a lot less drastic than 285 - 420% and you still hit 3 monsters with both. blast is a sometimes thing right? while corkscrew just has a delay? how often can you use blast?

