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Can someone check if the Holiday Tree Ring throws an exception in this condition?
#9
Fiel Wrote:Hey @PirateIzzy, how did you patch your game? Did you have access to some sort of patch reader?

I use the Nexon Launcher for GMS since pre-patching no longer works with it. Someone else I know looked into it, and this is what he explained:

Quote:Heres the technical details regarding why its no longer possible:

The Nexon Launcher reads a hash, that contains an encrypted URL (and probably the correct GET sequence to grab the patch). The launcher runs this through a subroutine to decode it, and then punches it in directly. I was able to reverse the python bytecode out and get this, but that's not the thing that is blocking prepatching. Nexon pushes this up minutes before the servers come back up, rendering prepatching ineffective.

My guess is the patch is uploaded sometime hours ago, but without this hash we have no direction where to obtain it. So its GG.


However, I use WzComparerR2's built-in patcher for every other version of MS (KMS, JMS, CMS, TMS, and MSEA), since none of them work the same way as GMS.
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Can someone check if the Holiday Tree Ring throws an exception in this condition? - by PirateIzzy - 2021-09-18, 08:56 PM

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