2020-07-24, 09:16 AM
SaptaZapta Wrote:What does "weight" mean?
I honestly have no clue, but the strategywiki people seem to think it represents how likely it is for a potential to occur (at least with regards to equip potentials):
Quote:Weight determines the chance to obtain the line in a particular set. Some legendary potentials' weight may be inaccurate. To find the exact chance please apply: (Weight of Line)/(Sum of weight of all possible lines)https://strategywiki.org/wiki/MapleStory...ial_System
So I decided to include it here as well. I don't think anyone's ever done any testing, but I remember there being some crowdsourced potential data gathering from Reboot, so checking the equip potential weights against that should be trivial.
There's no telling if it's actually used for familiars though, I think it is of note that the values (at least the ones I checked) do seem to be inversely related to how desirable the lines are (for example, each of the boss damage lines at legendary have a weight of 2, while the cosmetic, like, color overlay effects have a weight of 10.
I personally never really trusted it because I don't think Nexon would make it that easy to figure out the chance of each line, but I vaguely recall there being some places where they do use weights and it's more or less as you would expect (like crafting plates for example has a 90% chance of producing a plate vs a 10% chance of producing a powder, though they refer to that as "probweight").
I can add percentages next to the weights, but I personally feel that's a bit heavy handed without knowing if it's accurate or not, though it'd be easier for people to verify if they did have the percentages on hand.

