2009-01-29, 04:46 AM
you guys really miss the point.
leeching will stop once self training exceeds the benefits of leeching.
stuff like: guaranteed equip drops. (eg; down xxx monsters by self), or inflict a total of XXX damage , get a gacha tix. (imbalance, but same concept).
mobs that are few in number, but high in hp/xp (to eliminate the mobbing aspect). eg: imagine manon has an infinite spawn + 10 times more xp.
no safe spots whatsoever.
leeching will stop once self training exceeds the benefits of leeching.
stuff like: guaranteed equip drops. (eg; down xxx monsters by self), or inflict a total of XXX damage , get a gacha tix. (imbalance, but same concept).
mobs that are few in number, but high in hp/xp (to eliminate the mobbing aspect). eg: imagine manon has an infinite spawn + 10 times more xp.
no safe spots whatsoever.

