2009-01-29, 12:20 AM
Dusk Wrote:You're very bad at reading comprehension. Maybe I should respond to your points individually o_o.
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6500 damage. Ranged classes raise their HP to 8k with HB for HT. 6500 damage is survivable without HP washing; you just need HB. This is exactly what you're asking for. What part of this are you not understanding?
6500 is way the hell to high for ranged classes even with HB. They shouldn't have to have HT hp to survive a non HT boss. 5k is enough for any non-washed ranged with HB to be able to survive at hit at early 13x. The whole thing i'm trying to suggest is make it so range classes can't keep bf back, but they can survive a hit.
Just because it exists doesn't mean you have to make more reasons for people to do it. HP and accuracy aren't the same thing at all.
1. Warriors don't instantly die when they don't have enough accuracy.
They don't die and neither does the monster they're trying to kill.
2. Accuracy is much easier to come by, as you've said. You can pot accuracy. Accuracy is basically the missing secondary stat Warriors are missing, since they don't need anything but STR to maximize damage. If a Warrior can't hit something, that's their fault for investing too much in trying to increase their damage. Archers, Pirates, and Thieves all have a secondary stat they need to invest in to wield their higher level weapons. Low HP is a crutch for ranged classes, not another secondary stat.
Of course accuracy and HP aren't the same thing, but they can be used in the same context to give an example. Both can have points added into them to help numb their classes weakness. I know range also have a secondary stat to put into, that's exactly why they have HP washing as a 2nd option.
3. Getting more accuracy does not shove absurd amounts of money at Nexon. No, you can MTS for anything, but someone is paying hundreds of dollars every time for the NX every time someone washes a few hundred HP.
Again.... that's how you want/wish things were. You don't want Nexon to make money off you increasing your HP. Well that's how the game is, sorry.
I'm aware of that. 6500 damage is survivable for both Pallys and Bucs.
I actually have 6400 HP at lvl 130.
Again, you keep misinterpreting what I'm trying to say, and it's getting really annoyng. I was responding to iFrancisco's point about 5k KB still being too little. I was arguing that it was not; that yes, you can't consistently KB it with 5k KB.
I know you can't consistently KB with a 5k, which is a good thing.
Read above. KILL THE pineappleING WASHING. It's not because I can't do it, because believe me, I can :f6:
You don't want washed characters to survive this thing without HB, that's why you want his touch to be ranged to 6500. If it was 5k, a washed ranged could solo and take touch damage. Just like you think leeching SHOULDN'T be implemented, you also don't think hp washing should. You keep trying to use what you think should be implemented to argue against a point that is implemented in the game.
I specifically said in an earlier post that I don't want it to be pinnable. I'm not going to bother arguing with you anymore. I spend half of each post correcting you because you can't be bothered to read my entire posts.
Dude you're the one who's not getting it.... or you're in denial about the HP washing thing.
@Felix...... <333

