2018-05-16, 09:28 PM
That's one thing I noticed. The world bosses have that kind of HP (but not a broken amount of damage) so that everyone in the world can attack the boss. It's as if we're not meant to solo the world bosses. However, the world bosses de-spawn as well. Why do that to us? It's not as if a small team can quickly rotate through all the world bosses when the damage vs health difference is about 4 orders of magnitude.
Hadriel
Hadriel

