2018-01-18, 03:38 PM
Pikamemnon Wrote:Poor choice of words on my part, the garbage lines are to make the cubes "less attractive" ergo to weaken them. Almost the same difference, right? I was trying to weaken the cubes, not potential.
The idea here is to try and either strengthen or weaken potential. (I was serious about the God mode cubes by the way)
I agree that the right damage cap would be an excellent answer but as we know, the game has already gone in a different direction.
"Solving" potential is not the goal, it is only to discuss ideas about making potential and cubes better or worse for the sake of the game.
Making cubes "less attractive" won't help because there is no alternative.
If cubes are half as good, or 1/10th as good, people will still have to use them if they want to get stronger.
KMS' cubes are worse than ours, with lower rank-up rates, and they still have people paying whatever it takes to get perfect potential on every item.
Worse cubes just lead to a smaller (relative) elite who manager to get "the best" potential. That's not balance. It's quite the opposite.

