2018-01-13, 09:35 AM
(I consider this idea to be secondary to Classic Maplestory)
Potentials are a love them or hate them sort of mechanic but what if the system was changed? Anything from nerfing the value of cubes (by putting in more junk lines) to adding back more unique abilities (status effects and skills type potentials) to total removal of cubes but keeping the potentials? What about bringing back the one where if someones character is getting pummeled it makes you feel happy?
How might the game look if gear could have potential but there were no cubes?
Or if the only way to reset potential was through crafting/ fusion?
Potentials are a love them or hate them sort of mechanic but what if the system was changed? Anything from nerfing the value of cubes (by putting in more junk lines) to adding back more unique abilities (status effects and skills type potentials) to total removal of cubes but keeping the potentials? What about bringing back the one where if someones character is getting pummeled it makes you feel happy?
How might the game look if gear could have potential but there were no cubes?
Or if the only way to reset potential was through crafting/ fusion?

