[Updated] v.190 – Nova: Liberation of Cadena Patch Notes
#5
Ivangold Wrote:Big uptate, classic lag, but i didn't see any breaking bugs, did anyone?:f6:

How about gamebreaking "bug fixes" and intended updates?

Reboot (and the subreddit) is going crazy over the fix to non-KMS maps, which now adhere to the same drop penalties as other maps. They can no longer farm meso at Ghost Ship, Ulu, or the last remaining instanced training "mini-dungeon", Bye-Bye Station (Malaysia theme park), where monsters are easy to kill (relative to normal Reboot mobs that have high HP) and drop a lot of meso (way more than KMS mobs of any level). Add that to the boss drop and entry nerfs, and you can see how progressing in Reboot (which relies on meso) has been slowed down considerably.
Reply


Messages In This Thread
[Updated] v.190 – Nova: Liberation of Cadena Patch Notes - by SaptaZapta - 2017-11-30, 03:58 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)