2017-06-05, 09:11 PM
Grey Wrote:Nope
First Job Changes
Changed Skills
Paw Swipe
Attacks several enemies 3 times.\n[Command]: Tap #cAttack Key# multiple times
First 3 Hits: Damage: #damage%, Max Enemies Hit: #mobCount, Max Hits: #attackCount
NEW: y : 9 3+d(x/3)
CHANGED: damage : 400 -> 360 340+3*x -> 300+3*x
Well Fed
Increases Max HP and INT while in Bear Mode.
Passive Effect: Max HP: +#mhpR%, INT: +#intX
CHANGED: mhpR : 50 -> 30 10*u(x/2) -> 6*u(x/2)
CHANGED: intX : 50 -> 40 5*x -> 4*x
Dumb Luck
Improves stance chance and DEF while in Bear Mode.
Passive Effect: Stance Chance +#prop%, DEF: +#pddX
CHANGED: prop : 95 -> 90 25+7*x -> 20+7*x
CHANGED: pddX : 150 -> 100 80+7*x -> 50+5*x
CHANGED: mddX : 150 -> 100 80+7*x -> 50+5*x
Furious Strikes
Using #Paw Swipe# 4 times in a row will activate a special skill, allowing multiple follow-up hits.\n[Command]: Continues to attack after the 3rd hit of #cPaw Swipe#.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount\r\n#Extra Paw Swipe Damage#: +#damR%
CHANGED: damage : 275 -> 225 150+5*x -> 100+5*x
Bear Strength
Permanently increases Critical Rate, Critical Damage and Magic ATT while in Bear Mode.
Passive Effect: Critical Rate: +#cr%, Critical Damge: +#criticaldamage%, Magic ATT: +#madX
CHANGED: cr : 60 -> 30 15+3*x -> 2*x
CHANGED: criticaldamage : 40 -> 20 10+2*x -> 5+x
Fishy Slap
Hold down the skill key to smack enemies with a fish.
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Skill Duration: #time sec, Cooldown: #cooltime sec
CHANGED: damage : 480 -> 450 280+8*x -> 250+8*x
Bear Reborn
Allows you to resurrect while in Bear Mode. You gain invincibility as your HP recovers.\nResurrection is available when the skill icon is active in the upper right.
Resurrection Cooldown: #z sec, Resurrection Invincibility: #x sec
CHANGED: cooltime : 1800 -> 1800000 2300-50*x -> 2300000-50000*x
CHANGED: y : 10 -> 10000 5+1*d(x/2) -> 5000+1000*d(x/2)
Table Flip
The bear goes into a rage and flips a table at the enemy.
MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nCooldown: #cooltime sec
CHANGED: damage : 500 -> 450 300+20*x -> 250+20*x
Paw Swipe 2
NEW: mpCon : 9 3+d(x/3)
Paw Swipe 3
NEW: mpCon : 9 3+d(x/3)
Second Job Changes
Changed Skills
Thunder Dash
Your snow leopard buddy dashes at the enemy, dealing damage.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Cooldown: #cooltime sec
CHANGED: damage : 230 -> 155 200+3*x -> 125+3*x
CHANGED: cooltime : 3 -> 5 8-d(x/2) -> 10-d(x/2)
Macho Slam
Slam into enemies below you. Can be used during a jump or after #cMacho Dance#.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount
NEW: x : 350 350
Rippling Feline Muscles
Increases Magic ATT, Intelligence, Speed, and Jump when in Snow Leopard Mode.
Magic ATT: +#madX, INT: +#intX, Speed: +#psdSpeed, Jump: +#psdJump
CHANGED: madX : 35 -> 25 20+x -> 10+x
CHANGED: intX : 35 -> 25 20+x -> 10+x
Three-Point Pounce
The snow leopard makes a three-point attack, slashing at nearby enemies with his claws.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Cooldown: #cooltime sec
CHANGED: attackCount : 4 -> 3 2+d(x/10) -> 1+d(x/10)
Thunder Trail
Unleashes a ghostly Snow Leopard mirror image during #cThunder Dash#, damaging nearby enemies.
Afterimage: Damage: #damage%, Max Enemies Hit: #mobCount, Duration: #time sec., Number of Attacks: #attackCount
CHANGED: damage : 160 -> 130 100+4*x -> 100+2*x
CHANGED: attackCount : 3 -> 2 1+u(x/10) -> 1+d(x/15)
CHANGED: time : 4 -> 3 1+u(x/5) -> 2+d(x/15)
Advanced Thunder Dash
Travel further during #cThunder Dash# to deal more damage.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Cooldown: #cooltime sec
CHANGED: damage : 400 -> 355 300+x*5 -> 255+x*5
Party Time
The snow leopard charges wildly across the entire map, dealing damage.
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Cooldown: #cooltime sec
CHANGED: damage : 500 -> 450 400+x*10 -> 250+20*x
CHANGED: attackCount : 6 -> 7 6 -> 6+d(x/10)
Leopard's Paw
Get a dose of Lai's muscles to knock back enemies in your path. \r\n[Command]: After 2 hits, combo with #cLeopard's Pounce#\r\n[Extra Command]: Combo with #cLeopard's Roar#
Damage: #damage% (first two hits), Max Enemies Hit: #mobCount, Number of Attacks: #attackCount.
NEW: y : 9 5+d(x/5)
Leopard's Pounce
Dash forward and rip into enemies.\r\n[Skill Requirement]: #cLeopard's Paw Lv. 1#\r\n[Command]: Triggers after 2 hits of #cLeopard's Paw#
MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount
NEW: mpCon : 30 10+x
CHANGED: damage : 250 -> 210 150+5*x -> 110+5*x
Leopard's Roar
Roar to inflict additional damage after #cLeopard's Pounce#. Also enhances the Damage and Number of Enemies Hit with #cLeopard's Paw# and #cLeopard's Pounce#.\r\n[Command] Press the #c[attack key]# after using #cLeopard's Pounce#
MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount\r\n#cLeopard's Paw# and #cLeopard's Pounce# Damage: +#damR%, Max Enemies Hit: +#targetPlus
NEW: mpCon : 30 10+x
CHANGED: damage : 350 -> 325 250+5*x -> 225+5*x
CHANGED: damR : 15 -> 11 5+u(x/2) -> 1+u(x/2)
112100001
NEW: mpCon : 9 5+d(x/5)
Third Job Changes
Changed Skills
Fly
Launch into the air with Eka to unlock additional attacks.\r\n[Command]: Press and hold [up] + [jump] to fly. Press [down] +[jump] to land.
Flight Duration: #z sec, Cooldown: #cooltime sec.
CHANGED: x : 700 -> 500 300+x*10+d(x/3)*10 -> 200+x*10
CHANGED: y : 550 -> 300 300+x*5+d(x/3)*10 -> 150+x*5
Fourth Job Changes
Changed Skills
Friend Launcher
Launch your pals at faraway enemies with up to 4 extra hits of the [Attack Key].
Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: 1
CHANGED: damage : 480 -> 450 330+15*x -> 300+15*x
Cat Wit
Increases Intelligence while in Cat Mode.
Passive Effect - INT: +#intX
CHANGED: intX : 100 -> 80 10*x -> 8*x
Kitty Battle Squad
Boosts ATT and Magic ATT of party members in the same map while in cat mode.
Passive Effects: ATT/Magic ATT: +#indiePad
CHANGED: indiePad : 35 -> 25 20+x -> 10+x
CHANGED: indieMad : 35 -> 25 20+x -> 10+x
Sticky Paws
Increases item drop chance for party members in your map while in cat mode.
Passive Effect - Party Item Drop Chance: +#v%
CHANGED: v : 20 -> 15 10+d(x/2) -> 5+d(x/2)
Meow Heal
Heals your allies by shooting yarn of love.
MP Cost: #mpCon, Max Number:#mobCount, Recovered: #hp%
CHANGED: hp : 20 -> 15 10+d(x/2) -> 5+d(x/2)
Cat's Claws
Increases Critical Rate and Min Critical Damage for party members in your map while in cat mode.
Passive Effect: Critical Rate: +#x%, Min Critical Damage: +#y%
CHANGED: x : 30 -> 20 10+x -> x
Purr Zone
Creates an aura of love that damages enemies and heals allies.
MP Cost: MP #mpCon, Max Targets Affected: #mobCount, Damage: #damage%, Friends Healed: #hp, Duration: #time sec, Cooldown: #cooltime sec
CHANGED: damage : 590 -> 560 500+6*x -> 500+4*x
CHANGED: x : 300 -> 200 75+15*x -> 50+10*x
CHANGED: hp : 300 -> 200 75+15*x -> 50+10*x
Mouser's Insight
Any party members near you will ignore some enemy DEF while you're in Cat Mode.
DEF Ignored: #x%
CHANGED: y : 20 -> 10 x -> u(x/2)
CHANGED: x : 20 -> 10 x -> u(x/2)
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CHANGED: cooltime : 180 -> 300 180 -> 300
Team Roar
Become invincible and boost the Damage of your whole party.
MP Cost: #mpCon, Invincibility Duration: #time sec, Damage Boost: +#indieDamR%\r\nCooldown: #cooltime sec
CHANGED: time : 30 -> 20 30 -> 20
CHANGED: cooltime : 360 -> 420 360 -> 420
Confirming that the left skill stats are GMS's stats, and I'm pretty sure the right skill stats are the previous ones before Beast Tamer's buffs.

