Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
If you could design 1 game update from the ground up, what would you do?
#37
Ivangold Wrote:Mobs are harder to 1hit ko now than before, it's just that all the people with lower damage either don't play that much or they just stay in areas where they can 1hit KO and hardly say about not koing in other areas..., also here in SouthPerry or other places people usually don't play the game or they are old folks who can 1hit ko mobs since they are so much time in the game; i remember when i was max doing 2hit ko at the new lv200+ area and it took me a while to start 1hit koing these mobs, when i was managing to 1hit ko the lv210+ area i already had enough rang to kill chaos vellum, which was a end game boss for a long time; it is difficult to 1hit ko, it's just that today people usually can buy mesos or buy nx to get a lot of stats, and the ones that doesn't hardly play for long enough.

I had it in the back of my mind, but as you said, it's kind of ridiculous that the threshold allows you to solo bosses that frankly should not be solo'd. I want to rewind the scale here because what maplestory fun was you were forced to socialize for efficiency. I think the ability to solo bosses should still be plausible, just a 2+ hour endeavor.

Maplestory kind of kept that social aspect but applied it differently, I feel we can have the best of both worlds if we shrink everything back down.
Reply


Messages In This Thread
If you could design 1 game update from the ground up, what would you do? - by KhainiWest - 2017-05-24, 10:26 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)