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If you could design 1 game update from the ground up, what would you do?
#26
Shion Wrote:Ok, we all agree that Potential was crap when implemented. I mean I didnt had any epic+ equip untill 2years after potential was released.

But right now boss drops cubes. And eventually those cubes can make your gear Uniq+. You can also craft them with some materials, making it not so hard to tier up stuff. If you want to be strong to do certain stuff but you arent looking for optimized dmg this is a great chance for you. I mean, lately I just throw cubes on random gear to sell cause I dont want to risk my items. Most of my friends that arent that dedicated already have at least 12%+ on every equip. Ofc, it needs dedication to do daily bosses everyday. But I think rn is quited balanced. You can get your items to Legendary without spending real money.

The only thing you cannot do is to cube Bonus pot (ergo the reason why I cannot break 30k~ int mark). Or those fucking nebulites, men I hate them. Theyre so unfair.

Thats why I would take all KMS systems. Flames can overcome nebulites by far. I mean an equip that gets at least 30+ stat and some random %all stat line is already way better than stupid nebs. Also theyire free to use. And no only that, you get special bonuses every 5th item from CRA coupons.

My best example
[Image: mmmc0yvpgk.png]
Some KMS systems needs rework before enter to GMS. Additional options is one of them. If it enters right now in the current status it will break the balance even more.

Nebulites are an incomplete system with a LOT of potential... it was supposed to deliver the S class nebulites and also the 2nd slot on a future patch which didn't happen and left everyone far behind.... even GMS is trashing it own system.... because nebuite is interesting since you can put the desired stat on an item without depending on luck but the first moment to get it.

Shion Wrote:Which systems are you talking about. .
Accuracy and Avoid are great examples... way before those stats were vital in order to train. Now they even removed them making the training boring instead of thinking to use potions to compensate the lack of them.
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If you could design 1 game update from the ground up, what would you do? - by Dark Zero - 2017-05-20, 12:49 PM

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