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Sorry Reboot but you killed Maplestory
#15
Pikamemnon Wrote:That is some fine trolling that you have managed there. Even after saying that the number I gave was an example and I confirmed that in the following post, you still presented it as the lower number. Clearly, if Nexon had the capability to merge servers without losing any characters then that would be the ideal choice. The amount of characters a single server can handle is limited however so there is no reason to expect that Nexon would be able to do something like that.
Maple has been going for more than 10 years, if Nexon has not been able to complete any of the suggestions that you mentioned by now exactly how long are you suggesting that people wait for those things to happen?

Unless you have been a Nexon GM in the past then I dont think you are qualified to comment on what their work involves.

When I talked about a server with a lot of alts and mules, that was part of a question for what kind of a server would you want to play in? A server where most of the character slots are occupied by mules or a server where most of the slots are filled by other players?



We all need to start somewhere. One of the first steps in gaining new knowledge is to ask questions. (I am also rather fond of trial and error) If someone told you that the best way to bring about change is to sit quietly and stay silent then they were not being honest.

And I'm telling you that the game is currently set up to allow for 40 characters per account per server.
Whether or not I like mules is immaterial. Personally I'd rather focus on my main. But Nexon has been going in the direction of enticing-to-the-point-of-forcing the players to create one of each class, at least. And with the upcoming Union, you're pretty much required to have all 40 slots filled with level 200 characters, if you want maximum benefits for your one "main" character.
This process cannot be reversed, any more than potential can be removed. (I can just imagine you going "now that you mention it - ").

The number of mules doesn't affect what GMs do. I don't need to be a GM to know that. They either look at how a character is behaving online (and if it needs banning, the whole account gets banned with one key, there is no need to ban each mule on it separately), or they datamine through logs, which should be identified by account ID (if they're not, then that's what needs fixing; not limiting the number of characters on an account).

What degrades server performance is not number of defined characters, but rather the number of online characters. And by crowding all the remaining active players into one server, you're going to kill it worse than Reboot last summer during 2x.
But what am I talking about? You have no idea what it was like on Reboot last summer during 2x. You don't play MapleStory.
So let me put it this way: Yes, it would be easier for GMs to police the game if it only had 10 maps, each with 3 channels. But it would also be impossible for anyone to enjoy the game.

Yes, Nexon has been incompetent in dealing with hackers and botters. Changes need to be made. But the changes you're suggesting are not in the right direction at all.

(And I don't even want to get into the idea of Nexon running 4 concurrent versions of the game)
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Sorry Reboot but you killed Maplestory - by SaptaZapta - 2017-05-17, 02:36 PM
Sorry Reboot but you killed Maplestory - by Shion - 2017-05-17, 08:30 PM

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