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If you could design 1 game update from the ground up, what would you do?
#8
Separate the Transfer Hammer into two items: A Transfer Item that moves scroll effects and Enhancements, and a second that will move potential. If you have a scrolled Empress Hat, you could move the scrolls to a SW Hat and the Pot to a different hat if you wanted. Loosen the requirements so you can transfer stats to and from any item within +/- 20 levels, so if you had a SW weapon you could downgrade to a CRA weapon if you wanted

Combine Sharing Tag's effect with SoK. Every Untradable equip is now cuttable with SoK. I don't know why this isn't already the case since it means more money for Nexon.

Combine all the different shitty untradable elixirs into one item with one item id so they stack properly

Increase Quest and Empathy reward EXP so it isn't disproportionately difficult to get and to encourage players to do quests. Alternatively, make Trait Boosters more readily available outside of events. I don't even know how you get Insight EXP anymore tbh
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If you could design 1 game update from the ground up, what would you do? - by McAwesomesauce - 2017-04-29, 04:22 PM

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